Update Stockfish to development version from 2020-06-17

This commit is contained in:
Peter Osterlund
2020-06-19 11:49:56 +02:00
parent a64eab03cc
commit 6bcbd6d080
34 changed files with 1445 additions and 885 deletions

View File

@@ -60,13 +60,12 @@ namespace {
constexpr int TBPIECES = 7; // Max number of supported pieces
enum { BigEndian, LittleEndian };
enum TBType { KEY, WDL, DTZ }; // Used as template parameter
enum TBType { WDL, DTZ }; // Used as template parameter
// Each table has a set of flags: all of them refer to DTZ tables, the last one to WDL tables
enum TBFlag { STM = 1, Mapped = 2, WinPlies = 4, LossPlies = 8, Wide = 16, SingleValue = 128 };
inline WDLScore operator-(WDLScore d) { return WDLScore(-int(d)); }
inline Square operator^=(Square& s, int i) { return s = Square(int(s) ^ i); }
inline Square operator^(Square s, int i) { return Square(int(s) ^ i); }
const std::string PieceToChar = " PNBRQK pnbrqk";
@@ -404,7 +403,17 @@ TBTable<DTZ>::TBTable(const TBTable<WDL>& wdl) : TBTable() {
// at init time, accessed at probe time.
class TBTables {
typedef std::tuple<Key, TBTable<WDL>*, TBTable<DTZ>*> Entry;
struct Entry
{
Key key;
TBTable<WDL>* wdl;
TBTable<DTZ>* dtz;
template <TBType Type>
TBTable<Type>* get() const {
return (TBTable<Type>*)(Type == WDL ? (void*)wdl : (void*)dtz);
}
};
static constexpr int Size = 1 << 12; // 4K table, indexed by key's 12 lsb
static constexpr int Overflow = 1; // Number of elements allowed to map to the last bucket
@@ -416,12 +425,12 @@ class TBTables {
void insert(Key key, TBTable<WDL>* wdl, TBTable<DTZ>* dtz) {
uint32_t homeBucket = (uint32_t)key & (Size - 1);
Entry entry = std::make_tuple(key, wdl, dtz);
Entry entry{ key, wdl, dtz };
// Ensure last element is empty to avoid overflow when looking up
for (uint32_t bucket = homeBucket; bucket < Size + Overflow - 1; ++bucket) {
Key otherKey = std::get<KEY>(hashTable[bucket]);
if (otherKey == key || !std::get<WDL>(hashTable[bucket])) {
Key otherKey = hashTable[bucket].key;
if (otherKey == key || !hashTable[bucket].get<WDL>()) {
hashTable[bucket] = entry;
return;
}
@@ -430,7 +439,7 @@ class TBTables {
// insert here and search for a new spot for the other element instead.
uint32_t otherHomeBucket = (uint32_t)otherKey & (Size - 1);
if (otherHomeBucket > homeBucket) {
swap(entry, hashTable[bucket]);
std::swap(entry, hashTable[bucket]);
key = otherKey;
homeBucket = otherHomeBucket;
}
@@ -443,8 +452,8 @@ public:
template<TBType Type>
TBTable<Type>* get(Key key) {
for (const Entry* entry = &hashTable[(uint32_t)key & (Size - 1)]; ; ++entry) {
if (std::get<KEY>(*entry) == key || !std::get<Type>(*entry))
return std::get<Type>(*entry);
if (entry->key == key || !entry->get<Type>())
return entry->get<Type>();
}
}
@@ -462,8 +471,6 @@ TBTables TBTables;
// If the corresponding file exists two new objects TBTable<WDL> and TBTable<DTZ>
// are created and added to the lists and hash table. Called at init time.
void TBTables::add(const std::vector<PieceType>& pieces) {
if (sizeof(char*) < 8 && pieces.size() >= 6)
return; // Not enough address space to support 6-men TB on 32-bit OS
std::string code;
@@ -523,7 +530,7 @@ int decompress_pairs(PairsData* d, uint64_t idx) {
// I(k) = k * d->span + d->span / 2 (1)
// First step is to get the 'k' of the I(k) nearest to our idx, using definition (1)
uint32_t k = idx / d->span;
uint32_t k = uint32_t(idx / d->span);
// Then we read the corresponding SparseIndex[] entry
uint32_t block = number<uint32_t, LittleEndian>(&d->sparseIndex[k].block);
@@ -569,7 +576,7 @@ int decompress_pairs(PairsData* d, uint64_t idx) {
// All the symbols of a given length are consecutive integers (numerical
// sequence property), so we can compute the offset of our symbol of
// length len, stored at the beginning of buf64.
sym = (buf64 - d->base64[len]) >> (64 - len - d->minSymLen);
sym = Sym((buf64 - d->base64[len]) >> (64 - len - d->minSymLen));
// Now add the value of the lowest symbol of length len to get our symbol
sym += number<Sym, LittleEndian>(&d->lowestSym[len]);
@@ -708,7 +715,7 @@ Ret do_probe_table(const Position& pos, T* entry, WDLScore wdl, ProbeState* resu
std::swap(squares[0], *std::max_element(squares, squares + leadPawnsCnt, pawns_comp));
tbFile = map_to_queenside(file_of(squares[0]));
tbFile = File(edge_distance(file_of(squares[0])));
}
// DTZ tables are one-sided, i.e. they store positions only for white to
@@ -745,7 +752,7 @@ Ret do_probe_table(const Position& pos, T* entry, WDLScore wdl, ProbeState* resu
// the triangle A1-D1-D4.
if (file_of(squares[0]) > FILE_D)
for (int i = 0; i < size; ++i)
squares[i] ^= 7; // Horizontal flip: SQ_H1 -> SQ_A1
squares[i] = flip_file(squares[i]);
// Encode leading pawns starting with the one with minimum MapPawns[] and
// proceeding in ascending order.
@@ -764,7 +771,7 @@ Ret do_probe_table(const Position& pos, T* entry, WDLScore wdl, ProbeState* resu
// piece is below RANK_5.
if (rank_of(squares[0]) > RANK_4)
for (int i = 0; i < size; ++i)
squares[i] ^= SQ_A8; // Vertical flip: SQ_A8 -> SQ_A1
squares[i] = flip_rank(squares[i]);
// Look for the first piece of the leading group not on the A1-D4 diagonal
// and ensure it is mapped below the diagonal.
@@ -772,7 +779,7 @@ Ret do_probe_table(const Position& pos, T* entry, WDLScore wdl, ProbeState* resu
if (!off_A1H8(squares[i]))
continue;
if (off_A1H8(squares[i]) > 0) // A1-H8 diagonal flip: SQ_A3 -> SQ_C3
if (off_A1H8(squares[i]) > 0) // A1-H8 diagonal flip: SQ_A3 -> SQ_C1
for (int j = i; j < size; ++j)
squares[j] = Square(((squares[j] >> 3) | (squares[j] << 3)) & 63);
break;
@@ -977,7 +984,7 @@ uint8_t* set_sizes(PairsData* d, uint8_t* data) {
d->sizeofBlock = 1ULL << *data++;
d->span = 1ULL << *data++;
d->sparseIndexSize = (tbSize + d->span - 1) / d->span; // Round up
d->sparseIndexSize = size_t((tbSize + d->span - 1) / d->span); // Round up
auto padding = number<uint8_t, LittleEndian>(data++);
d->blocksNum = number<uint32_t, LittleEndian>(data); data += sizeof(uint32_t);
d->blockLengthSize = d->blocksNum + padding; // Padded to ensure SparseIndex[]
@@ -1346,7 +1353,7 @@ void Tablebases::init(const std::string& paths) {
if (leadPawnsCnt == 1)
{
MapPawns[sq] = availableSquares--;
MapPawns[sq ^ 7] = availableSquares--; // Horizontal flip
MapPawns[flip_file(sq)] = availableSquares--;
}
LeadPawnIdx[leadPawnsCnt][sq] = idx;
idx += Binomial[leadPawnsCnt - 1][MapPawns[sq]];